ChrRaces.dbc
This DBC contains all possible races, some of which are unused and unavailable to players.
Version is : 3.3.5a
How to Import DBC Data onto my Database
Table Structure
| Column | Field | Type | Notes |
|---|---|---|---|
| 1 | ID | Integer | |
| 2 | Flags | Integer | |
| 3 | FactionID | iRefID | Faction template ID. The order in the creation screen depends on this. |
| 4 | Exploration | iRefID | Played on exploring zones with SMSG_EXPLORATION_EXPERIENCE. |
| 5 | MaleModel | iRefID | Only used for the character creation/selection screen. Server sets the model ingame. |
| 6 | FemaleModel | iRefID | Only used for the character creation/selection screen. Server sets the model ingame. |
| 7 | ClientPrefix | String | A short form of the name. Used for helmet models. |
| 8 | BaseLanguage | Integer | 1 = Horde, 7 = Alliance & Not playable. |
| 9 | creatureType | iRefID | Always 7 (Humanoid). |
| 10 | ResSicknessSpellID | Integer | Always 15007. |
| 11 | SplashSoundID | Integer | 1090 for dwarfs, 1096 for the others. Getting stored in CGUnit at CGUnit::PostInit. |
| 12 | clientFilestring | String | Same as the one used in model filepaths. |
| 13 | cinematicSequenceID | iRefID | Used for the opening cinematic. |
| 14 | alliance | Integer | Faction (0 = Alliance, 1 = Horde, 2 = Not available) |
| 15-30 | RaceNameNeutral | Loc | A name to display. |
| 31 | NameLangMask | Integer | String flags, unused |
| 32-47 | RaceNameFemale | Loc | If different from base case, otherwise unused. Always NULL for zhCN. |
| 48 | NameFemaleLangMask | Integer | String flags, unused |
| 49-64 | RaceNameMale | Loc | If different from base case, otherwise unused. Always NULL for zhCN. |
| 65 | NameMaleLangMask | Integer | String flags, unused |
| 66 | facialHairCustomization | String | Internal names for the facial features. |
| 67 | facialHairCustomization | String | The localized ones are in luas. |
| 68 | hairCustomization | String | Internal name for the hair customizations. Horns for tauren, normal for the others. |
| 69 | required_expansion | Integer | 0 = Classic & Not playable, 1 = Burning Crusade |
Content
| ID | Value | Name |
|---|---|---|
| 1 | 1 | Human |
| 2 | 2 | Orc |
| 3 | 4 | Dwarf |
| 4 | 8 | Night Elf |
| 5 | 16 | Undead |
| 6 | 32 | Tauren |
| 7 | 64 | Gnome |
| 8 | 128 | Troll |
| 9 | 256 | Goblin |
| 10 | 512 | Blood Elf |
| 11 | 1024 | Draenei |
| 12 | 2048 | Fel Orc |
| 13 | 4096 | Naga |
| 14 | 8192 | Broken |
| 15 | 16384 | Skeleton |
| 16 | 32768 | Vrykul |
| 17 | 65536 | Tuskarr |
| 18 | 131072 | Forest Troll |
| 19 | 262144 | Taunka |
| 20 | 524288 | Northrend Skeleton |
| 21 | 1048576 | Ice Troll |
Flags
| Flag | Description |
|---|---|
| 1 | Not playable |
| 2 | Bare feet |
| 4 | Can mount |
| 8 | Has bald |
Faction values
Alliance only = 1101 Horde only = 690 Both factions = 1791 (0 may work)
How do I get the values?
If you want to learn how bits work you can read the bit-and-bytes tutorial.