broadcast_text_locale 
The `broadcast_text_locale` table
This table will have localized texts for `broadcast_text` table. Used in gossips, creature texts and npc_texts.
Its purpose is (will be) used as a globalized table containing the localized texts as mentionned above.
Table Structure
| Field | Type | Key | Null | Default | Extra | Comment | 
|---|---|---|---|---|---|---|
| ID | MEDIUMINT | PRI | NO | 0 | ||
| locale | VARCHAR(4) | PRI | NO | NULL | ||
| MaleText | text | YES | NULL | |||
| FemaleText | text | YES | NULL | |||
| VerifiedBuild | SMALLINT | YES | 0 | 
Description of the fields
ID 
The unique ID value for the text, pointing to ID of the text at broadcast_text table.
Locale / locale 
It is the language in which you want to make the translation.
You can choose from the following:
| ID | Language | 
|---|---|
| 0 | enUS | 
| 1 | koKR | 
| 2 | frFR | 
| 3 | deDE | 
| 4 | zhCN | 
| 5 | zhTW | 
| 6 | esES | 
| 7 | esMX | 
| 8 | ruRU | 
MaleText 
The localized text that the male creature will broadcast, or male players can read from gossip menu.
FemaleText 
The localized text that the female creature will broadcast, or female players can read from gossip menu.
WDBVerified 
This field is used by the AzerothCore Team to determine whether a template has been verified from WDB files (ADB files for this one).
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.